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April 9th, 2008, 12:32
Magic is extremely hard to balance properly. Magic tends to either be overpowered or not nearly powerful enough, too restricted or not restricted enough, etc.

To be honest, I can't think of a single system where magic doesn't have serious flaws, either in logic or gameplay. In books it often works out great (mages often have incredible powers and very few limitations), but having horribly overpowered characters in books doesn't have the same effect it does in games.
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