According to Clarke, the new HUD allows for much easier access to biotic powers and weapons by doing away with the radial HUD used in the 360 version. "All of the wheel stuff is now on the screen, you're not flicking between menus," he explained. "It's all just point and click now."
In particular, the new display scheme does away with the 360's inventory-management system, which drew widespread complaints for its lack of ease of use. Now, the guns will all be on the HUD screens ordered in rank of power, with customizable attachments and ammo types selectable via a drag-and-drop interface. Other keys will allow access to menu screens directly via a single key touch.
The new version of Mass Effect also takes advantage of hotkeys to let players more quickly use biotic powers. It will also have hotkeys for individual commands, which will let players issue orders to single non-player characters for improved tactical-squad combat. "It lets you be strategic and still do run-and-gun play," promised Clarke.