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May 8th, 2008, 11:30
I don't agree with him either. It's just that many, not all, games have only been properly balanced for one difficulty level -- "Normal." Balancing the harder or easier levels takes more work, but it's certainly not unworkable. S.T.A.L.K.E.R. for example played great at "Realistic" level -- that's what I used, and it was challenging without being unreasonably hard.

I also doubt that most hardcore gamers play games at "Easy." In my book, playing a game at "Easy" pretty much disqualifies you from hardcore status.
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