Orson Scott Card on why games are boring…
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November 15th, 2006, 13:04
I've been semi-seriously thinking of starting an independent games studio, once free of my current obligations (with which I'm stuck at least two, probably four more years). I'm pretty sure there's a market out there for games that emphasize story, content, and originality over simply pushing the envelope technically.
I currently work in software development, and we do a lot with OSS platforms using agile development practices; I'd like to try applying the same kinds of methods to game development. Basically, write a game engine on top of OGRE as another open-source project and try to get people from the OGRE community involved, get together a bunch of creative wingnuts to do stuff like dialogue, art, music, and cutscenes, and deliver the stuff as small modules over BitTorrent using a subscription payment model. I see no reason why it shouldn't work.
RPGCodex' Little BRO
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