RPGWatch Forums - View Single Post - Atari - Gone: Single-Player, Narrative-Driven
View Single Post


May 25th, 2008, 15:02
Originally Posted by Corwin View Post
Alrik, playing online is fun in certain situations. Our Team Corwin NWN sessions are a hoot, but that's due to the people playing, not the game itself. Similarly, I play GW online with Cm, but then it's basically just the 2 of us working co-operatively on quests and GW has no monthly fees. As for playing with tons of strangers; NO WAY!!
Yeah I like GW too! Its mostly because you can recruit/equip NPCs to replace them. Also many of the missions have extra NPCs to company you. And since the game is totally instanced you never see other players on the missions if you so choose to. Not to forget the story/missions which are quite good too. The whole game is not really that far from singleplayer game if you think about it.

I do like multiplayer too but I dont like players who break the immersion. The first time I entered the village I was shocked to see a finnish pornstar running around alongside with the american president.
zakhal is offline


zakhal's Avatar


Join Date: Dec 2006
Location: Europa Universalis
Posts: 3,142
Mentioned: 1 Post(s)