Playing PST at 1680×1050 thanks to this mod - the pixels not stretched, but rather the game world expanded, a vast amount more of it now visible at any one time - Iím constantly struck by how beautiful it is. It seems less a thing of pixels now, and more a vast painting. Particularly, the cursed, sinister city of Sigil is no longer a collection of short, dingy alleyways and squat, disconnected buildings, but this grand expanse of gothic metropolis - bustling with NPC life, sprawling and darkly gorgeous. I get the sense this is Planescape as it was intended to look. Itís a different game for it, and now I stop to stare at the world as much as I do the elegiac prose. Unfortunately, the increased resolution does make said prose (and much of the UI) squinty-small, but Iím more than happy to make do. Oblivion, NWN2, The Witcher - losers in the 2D vs 3D RPG war. Give me this any day.