RPGWatch Feature: Let's Play AoD! #3
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June 17th, 2008, 11:15
What I really miss fom the Fallout games (and to a lesser extent from the BG series), is being immersed in a volatile, often ruthless, yet always dynamic environment filled with plenty of well-developed and extremely varied NPCs.
It's also great to have elaborate dialogue options, and prominent consequences to one's choices when in conversation with those various NPCs.
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