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September 24th, 2008, 23:06
Originally Posted by Alrik Fassbauer View Post
Yeah, right.

Like Dungeoin Siege with such a carelessy programmed campaign - and the really great stuff ONLY appeard in MP !

The hubs, for example, are NEVER seen in the campaign !

The bias towards MP games has grown so far that SP games are becoming neglected.

At one point, I'm sure, someone will state in an review that an SP game is a negative. Like you did.

Which means, that SP players become more and more neglected, because MP consumes much, much more work, and SP is considered just an appendix, then.

Once, it was the other way round, when MP was still evolving.
I'm not sure how to respond to this, as I fail to see how it relates to anything I said. You seem to imply that I have a problem with singleplayer games, where I'm talking about the lack of multiplayer mode in a genre that traditionally caters to that particular crowd.

Actually, it reads like an emotional response provoked by the general state of the gaming industry as if the two things were related - which I unfortunately can't recognize.

Maybe I'm missing something, but I'm afraid I don't see your point.




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