RPGWatch Forums - View Single Post - Monks are boring
View Single Post


October 2nd, 2008, 00:29
I don't see anyone mentioning the extra movement rate monks get, which imho is almost the most important factor for their 'anti-mage' role. Fight starts, monk moves anywhere in the battlefield, neutralizes mage, group easily finishes the less damaging non-squishes with no casualties.
Edit: I'm talking about PnP monks, this probably doesn't apply in computer games.
wolfing is offline


wolfing's Avatar
Dalek SasqWatch


Join Date: Sep 2008
Location: Tardis
Posts: 5,086
Mentioned: 4 Post(s)