Tactical Adventures hosted a Twitch stream to talk about barbarians, druids and to try out some community dungeons.
The stream starts at 22'45.
More information.
The stream starts at 22'45.
More information.
Your in luck as I love cats.
Solasta feels like they're building a really neat combat D&D 5th edition toolset… but the main campaign was just a bit "meh" - it wasn't bad, but it wasn't super memorable, either. I will admit that playing through the campaign with the core rules made me look up a few things in my D&D Beyond ruleset, and even clarified a couple of issues I have had about darkness and surprise for a while with this edition. (I'm glad they didn't end up going with their "harder" version of darkness in the game. If I was teaching a gamer how to play tabletop D&D, this would be a cool way to do so - the turn-based tactics, planning moves, spells, resting, resource use, etc., all plays out a bit like a real D&D campaign might under the current ruleset. Things like attack of opportunity mechanics, spell-interrupt mechanics, the d20 system, advantage & disadvantage - all explained really well.)
I still need to play this. With all the new releases lately, I sort of forgot about it.
Agree now here's funny clip from a movie I love.Just here to say that Russian Blue is the most adorable thing I've seen in a while.
I'm just here to say what a lovely little game Solasta was. Of all the non-epic games that get released each year, this was easily the one I've liked most since Banner Saga 1, Blackguards et al all came out many years ago.
I doubt it will win our GotY poll, due to the sheer weight of competition, but I, for one, will be heartily depressed if it doesn't compete for the No.2 spot.
This is one I surely plan on playing, once a complete edition is out so I can enjoy it all in one fun run.
If they would release a toolset like NWN I'd probably enjoy the game more due to all the free better campaign mods that would be released. They never will so moot point.
Anyway I don't want to play a tabletop simulator but an actual RPG.
If they would release a toolset like NWN I'd probably enjoy the game more due to all the free better campaign mods that would be released. They never will so moot point.
Anyway I don't want to play a tabletop simulator but an actual RPG.
I think the official campaign is about as complete as it's going to get (aside from remaining bugfixes). The upcoming DLC is going to add barbarian and druid classes and some other features (increasing level cap from 10 to 12 has been mentioned), but no new quests / locations. I suppose it's possible they will do a DLC campaign down the line, but if they do I have a feeling it would just be a standalone adventure meant for new characters.
Are Barbarian and Druid going to be the final additions as far as classes? I thought there was talk about adding Monk at one point.