Dhruin
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Not specifically RPG-related but I have no doubt Fantastic Cartography: Memories and Maps at Rock, Paper, Shotgun will evoke emotions in many of our readers. Adam Smith reminisces about the collectibles you (used to) get with games and his particular passion - maps:
More information.There’s one physical object that came to define the area around my computer desk though. Not tiny figurines, as with many of my friends. They’ve never interested me particularly because they have an opposite effect to the Lurking Horror’s student ID card. Figurines highlight the imaginary nature of the world. If I am holding a statuette of the player character, no matter how finely crafted, it serves to emphasise that the people of that world are collectible objects in the real world. It places me, as the player and collector, in a different relationship with the game world and it’s an entirely different sort of buzz to owning things that appear to be from that game world.
So, no figurines for me. The items that dominated my childhood gamespace were maps.