Originally Posted by Pladio 
Anyone have a layman's explanation of Ray tracing?
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The way I understand (so could be wrong!) its *real time* simulation of rays of light and how they interact which objects in a scene. So none of the lighting effects are pre-processed. All of this is worked out by the GPU in real time as you move the camera. Since light is everything, this is supposed to give more realist images. This computationally very expensive as each pixel is simulated for this effect and you need beefy GPU to do this hence the new card…