XCOM: Enemy Unknown

I'm impressed with the eye candy. We'll see how the tactics shape up, but it's sounding interesting.
 
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I'm a bit worried about the talk about simplifying the action point system, and all the talk about cool things that will be shown on screen when you do something specific (such things are usually fun to watch once or twice, but when they get repeated, they just become a frustrating chore to watch)
 
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