JA: Back in Action - Mac & Linux Release

Couchpotato

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Kalypso Media announces a Mac & Linux version of Jagged Alliance: Back in Action.



Jagged Alliance: Back in Action gets Mac and Linux Digital Distribution Release

Bracknell, UK, 7th February 2014 – Kalypso Media is pleased to announce that Jagged Alliance: Back in Action, the latest in the much-loved series of military-themed tactical games, will be available for Mac and Linux via digital distribution on 14th February 2014 for £24.99/€29.99/$29.99. Ported by Big Moon Studios using the Unity engine, the game will now let you liberate the island of Arulco on OSX and Ubuntu as well as Windows. Players who already own the Windows version will automatically get access to the two new versions when they log onto their Steam account and download the game.

Jagged Alliance: Back in Action puts players in control of a private military corporation that has been hired to depose an evil dictator, who has taken over the tropical island of Arulco. Sector-by-sector, inch-by-inch, the player’s squads of mercenaries will recapture the island using their wits, willpower, tactical skills, and of course – plenty of guns.

Watch the Jagged Alliance: Back in Action trailer on YouTube here

Jagged Alliance: Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist her. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.

Key features of Jagged Alliance: Back in Action:


  • Engage in a massive non-linear ground campaign to free the oppressed people of the gorgeously-rendered fictitious country of Arulco, assembling your own motley crew of mercenaries to get the job done.
  • Prowess in strategy and tactics is not enough; can you master the intricacies of RPG-like character development, a challenging economy and the logistics to keep your troops supplied – and strike at the right time with the right skills and proper weapons?
  • An innovative “plan & go” combat system combines turn-based planning with dynamic RTS execution.
  • Assemble your own combat squad from over 40 unique mercenaries, each with a detailed personality profile, including likes, dislikes, strengths, weakness and character flaws.
  • Simultaneously control multiple squads to flank the enemy from multiple sides as you try your hand at advanced combat tactics
More information.
 
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I'm really surprised to hear from that again, I thought they had abandoned it entirely. But I guess it would be too much to ask for them to also make another patch.

I have finished Back in Action, but I still have to finish Crossfire, which is pretty much the same game with different levels, so basic improvements should be easy to apply in both games.
 
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I put hundreds of hours in on this game. It's no Jagged Alliance 2, but it's a damn good squad combat game with RPG elements, if you can ignore the worst camera implementation in the history of computer games and the inexplicable stuttering graphics performance. And the horrific voice acting.
 
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