Kivi's Underworld - Review Roundup @ Gamebanshee

magerette

Hedgewitch
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October 18, 2006
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Gamebanshee has collected a trio of reviews for Soldak Entertainment's casual dungeon crawler, Kivi's Underworld, all of them positive.
GameCyte gives the game a 3/5 score and a very detailed analysis:
Now, if you’re a fan of hack and slashers, chances are your favorite aspect is exploring the maps. Each of Kivi’s stages is laid out like a maze, with traps, multiple locked doors to open, secret rooms to discover, and many keys and triggers to find. Objects are also destructible, containing gems and coins which will increase your score (the higher your end score, the higher your attribute point reward). You’ll also find plenty of power-ups during your travels, and these range from simple healing spells and area of effect ice blasts to the spell brute strength, which causes your character to double in size and gain tremendous physical power. You can carry up to three power-ups at any given time, which isn’t very much when they drop so often. Unfortunately, being able to hold only three will drastically reduce your tactical options as you’re going to want to hold on to health and mana replenishing power-ups when you find them, and will end up having to ignore many of the other ones.
Third Party Ninjas, scoreless, also like the game:
...This is a different experience, and it’s really refreshing. Instead of controlling a single character that you spend hours tweaking and equipping, Kivi’s is built around unlocking lots of unique characters that each play differently. Switching to a new character can completely change the way you play a level, and you’ll need to play each level again to fully experience everything.
The final review at Jay is Games is mostly positive as well:
If you're a hardcore RPG fan, the gameplay and unusual mechanic of Kivi's Underworld might turn you off, or seem repetitive after awhile. On the other hand, it might be just the thing you've been looking for, considering all the isometric action-RPGs (yes yes, "Diablo clones," I know, ::sigh::) that you've probably tried out over the years. The developers at Soldak Entertainment really have a knack for putting a unique and enjoyable spin on the tried-and-true formula.


More information.
 
Joined
Oct 18, 2006
Messages
7,834
Never thought I'd ever feel this way, but after playing the demo a bit I found my self thinking that this game is way too much of a "click fest" for me.

Which is odd because I live D2 and games like Titan Quest...

And I remember feeling rushed all the time, not the most enjoyable experience for me.

But if other's out there like it that's great, I like to see ANY independent developer be successful :)

Regards & good hunting All!
 
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Jan 2, 2008
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