dteowner
Shoegazer
Speed and Dex (swing often and hit when you swing), then STR and VIT. Senses is a dump stat for everything except rangers and pure psionics. Well, perhaps "dump stat" is a little strong since monks have the 55SEN min, but I wouldn't put anything into it. Your monk will suffer a bit from the lower SEN when casting, but if you're expecting a spell from your monk to be the difference-maker in a fight...
Martial arts. critical strike, stealth. All other stats need not apply. Well, I'd drop 1 point in thrown weapon and ranged attack at the beginning just so they're not zeros (the difference between 0 and 1 is much larger than 1 and 2) and I'd drop 3 points into psionics and a point into mental when he gets spells and then go right back to the big 3.
With your party, the bishop will be a wiz/div. That will get you the buffs you need, the healing you need, and enough crowd control to get the job done.
Martial arts. critical strike, stealth. All other stats need not apply. Well, I'd drop 1 point in thrown weapon and ranged attack at the beginning just so they're not zeros (the difference between 0 and 1 is much larger than 1 and 2) and I'd drop 3 points into psionics and a point into mental when he gets spells and then go right back to the big 3.
With your party, the bishop will be a wiz/div. That will get you the buffs you need, the healing you need, and enough crowd control to get the job done.