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February 26th, 2012, 09:23
I'm really concerned about some of the negative feedback regarding the combat…I thought Risen's combat mechanics were fantastic, staying grounded enough to be immersive/believable while maintaining a near-perfect balance between player skill and character skill. Very few action-based RPGs get those two parts simultaneously right - it usually seem to lean too heavily in one direction or the other - and I would hate to see Risen 2 take a step back in this area.
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