Cyberpunk 2077 - Delayed again

NOOOOOOO!!! What am I going to play!? I have no games!

PS: RogueTech just dropped a new version including fielding of tanks and helis, new pilot skills, chassis affinities and controllable escort vehicles. Onto the next 1000 h!
 
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Ubisoft likes that.

Also this didn't age well.
 
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I guess I'll have time for Yakuza Like a Dragon, after all.
And maybe I'll check AC Valhalla.
 
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Damn I mailed the boss I want off days already.
Ah well… As someone already posted, no pressure to finish Yakuza7.
And maybe I'll check AC Valhalla.
Conspiracy theory: Guillemot paid millions to CDpr with kind words "please postpone the game just a few weeks, pretty please, it doesn't matter to you but matters for our new AC".
;)
 
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Stinks, but I have a few games in my queue that I wanted to finish before Cyberpunk anyways.

This also increases the likelihood that I'll have my RTX 3080 before the game.
 
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I've been playing my game-playing for the next few weeks around this: finish up a third play-through of Mass Effect 3, then play Frozen Wilds expansion of the great game Horizon Zero Dawn, then Cyberpunk 2077. That meant waiting to play Watch Dogs Legion and Assassin's Creed Valhalla until next year, and I didn't like that, but I didn't want to start either game and then drop it on Nov 18 for 2077, and I wanted to prioritize 2077 over everything else.

So now that 2077 is delayed until Dec 10 I'll probably go ahead and play Watch Dogs Legion right after I finish ME3, and then depending upon how long of a game that is I might be able to get in Frozen Wilds before 2077 or maybe not. Not a problem, just a shift.
 
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Translation : We bit off more than we can chew and spread ourselves thin trying to release on 9 platforms at one time, so we're going to push back all versions.

Also I'm 100% sure Ubisoft executives had a party after this announcement.:celebrate:
 
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Also read today gaming's largest award show (Game Awards 2020 ) has removed Cyberpunk 2077 from it's lineup. Basically no Game of the Year Award anymore.

Mainly due to the cutoff date being November and Cyberpunk 2077 gets released in December. Seems a lot of studio's are happy with that decision. They have a chance now.

Other mainstream sites probably wont give it their GOTY award either this year.:(
 
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As they already have been heavily influenced by Rockstar, why not copy the policy of publishing a game on a few platforms at a time? That would probably mean consoles first but would avoid crises like this…It could as well be PC some months before consoles and not influence the sales. I have a feeling that what they are doing now will cost them in sales and advertisement.
 
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As they already have been heavily influenced by Rockstar, why not copy the policy of publishing a game on a few platforms at a time? That would probably mean consoles first but would avoid crises like this…It could as well be PC some months before consoles and not influence the sales. I have a feeling that what they are doing now will cost them in sales and advertisement.
I mentioned that on another site. Hoo boy the replies I got.:lol:

Anyway it probably has to do with the contracts CDPR has with Sony, Microsoft, and Google. They probably can't stagger the release and must release on the same day.

How I miss the old days when it was just two consoles and the PC. Nowadays we have two/three different versions of each console, and two new ones released soon.

Sure they have backward compatibility but technical stuff always goes wrong.
 
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Well this is interesting.o_O

Cyberpunk 2077 May Have Been Delayed Due to Current-Gen Versions & Organizational Changes Are Expected for the Next Project

Link - https://wccftech.com/cyberpunk-2077-delay-current-gen/
Following the announcement of the delay, CD Projekt hosted a conference call with CEO Adam Kicinski, board member and CFO Piotr Nielubowicz and board member, SVP Business Development Michal Nowakowski, as reported by the Polish Press Agency, that revealed some more details on the delay. Apparently, the situation is different this time around, as the game is ready on PC and runs well on next-gen consoles. The team is "finalizing" the process concerning current gen-consoles, suggesting that it's these versions of the game that caused the delay.

During the conference call, it has also been suggested that organizational changes are on the horizon, following the Cyberpunk 2077 situation, as too many things were put together at late stages, according to CEO Adam Kicinski.
 
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Here you go a little bit of humor for everyone.:lol:
 

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Recap of the conference call from yesterday.
Following are highlights from video games developer CD Projekt's conference call held after the company announced another delay of the premiere of its much-awaited Cyberpunk 2077 release, to December 10.

The teleconference was hosted by CEO Adam Kicinski, board member and CFO Piotr Nielubowicz and board member, SVP Business Development Michal Nowakowski.

NEW RELEASE DATE: "We are firm." - CEO Kicinski. "Realizing on November 19 is possible and was possible" but "having these three more weeks gives us a chance to fix this and that." "The decision was not easy but we know there is just one release and the first impression is crucial" so in the long-run the decision is beneficial. "Better initial reaction to the game always works in favor of more sales. That is why we are delaying, we don't have to but having this extra time gives us more certainty that everything will be in the game when we release."

ABOUT THE DELAY: "This situation is different" compared to previous changes to the deadline - the game for PC is ready and plays well on next-gen consoles and the company is finalizing the process concerning current gen consoles.

GAME ITSELF: "We are really sure we have something amazing in our hands" and once the game is released, "everyone will understand" why it was so difficult. "Don't get us wrong, we are kind of internally stressed on the one hand, but on the other we feel very strong about the game." and "We are super happy with what we will deliver."

2020 RECEIPTS: "The time for the game on the market [this year] is shorter, we will have smaller revenues but still comparable," Nielubowicz said, underlining that in the case of 'The Witcher 3" 90% of sales in the premiere quarter came in the first four weeks. "Pre-holiday period should also support sales on the market."

PRE-ORDERS: The ratio for pre-orders between 'The Witcher 3' and 'Cyberpunk 2077' at the same stage before the premiere "is continuously very satisfying." CD Projekt expects no major cancellations of pre-orders because of the delay.

AVERAGE SELLING PRICE: "We believe we are a premium title, we don't have to give any extra incentives."

(NO) CONTRACTUAL FINES: "there are no penalties we would be facing from any of our partners."

MARKETING COSTS: "We will have to reschedule the marketing campaign and such a rescheduling will most likely entail higher spending," Nielubowicz said, adding it's too soon to offer any exact cost. "There is gonna be some extra supporting budget for sure to account for the change," one of the officials also said.

FEEDBACK: Feedback "gives us a lot of confidence." Those who completed the game say they have never played a game like this before." - board member Nowakowski

IMPACT OF DELAY ON EXTENSIONS: "We expect no impact on extensions."

FUTURE PROJECT (IMPACT OF THE DELAY): CD Projekt plans some "organizational changes" in technical departments. "Too many things were put together at late stages." - CEO Kicinski
 
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