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February 19th, 2021, 03:21
Originally Posted by booboo View Post
Look at the Larian forum mega-threads to see what I'm talking about (think you may need a forum account). There's a lot of detailed discussion there about how broken many systems are, as well as suggestions on how to fix them as simply as possible. Or potential compromises etc.
I see what you mean and I agree with you. They did change somethings based on feedback but not everything that we would like to. But the way you put it before sounded like they don't listen at all, which is not true.

I have an account and I gave them my feedback in the first month of EA.

What bothers me the most about Larian's ruleset implementation so far is the resting system. Why on earth did they decide to do it like that? You can long-rest anytime, anywhere. Why? Additionally, they limited short rests in which you regain half your HP. Why not just use the hit dice system from 5e? It is just better. Solasta did it and it works just fine in a video game. So that excuse that "somethings don't work in a video game" is just not true.
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