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February 19th, 2021, 05:28
Originally Posted by gabrielarantest View Post
What bothers me the most about Larian's ruleset implementation so far is the resting system. Why on earth did they decide to do it like that? You can long-rest anytime, anywhere. Why?
My guess? Because it's tedious to do otherwise, for one, and because for a lot of players of P&P campaigns, they pretty much do the same thing. I know for a fact that I don't want to have to hike back to some pre-determined safe zones every time I want to rest. Of course, you can keep it from being trivial in other ways (like a chance to be attacked at night), but I don't know how they're handling that sort of thing, now or in the future.
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