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April 19th, 2021, 18:41
Originally Posted by Redglyph View Post
. . . I understand Unity is more approachable since it uses C# . . . Also, C++ isn't for everyone, but there's simply no comparison with C# in terms of performance, and it can be felt in Unity games . . .
Hmm, well, bad coders can do horrible things both in c# and c++ . . . I think it's not the language itself that makes Unity slow or Unreal complex -- it is the inadequate developer, who cannot use these engines properly.
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