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August 30th, 2007, 02:26
Originally Posted by Arpyjee View Post
It's really a dumbing down of RPG's, this "you can kill them but they can't kill you" idea. A blatant cheat. It's lame.
How is there a constant threat when you know you are just going to reload? Implemented properly (and, yes, I know I'm losing hardcore credibility points for saying this), I think the "unconscious" thing can work.
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