Divinity II: FoV - Hotfixes Available

Myrthos

Cave Canem
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Hotfixes for Flames of Vengeance and the Dark Knight Saga have been put online by Larian Studios.
The following is included in these hot fixes:

  • Allows you to change a number of parameters in your global_switches.xml and config.xml (including removing the 30 fps cap)
  • Various crash fixes
  • Fixed freeze during intro movie
  • Story fix: invalid items in Battle Tower platform operator interface screens removed
  • Prevented some infinite loading screens
  • Enhanced cut-scene flow
  • Fixed issues with subtitles during regionswaps
  • Foliage Shader Fix added
  • Specific cutscene animations fixed (added missing animations)
  • Removed issue with physics blockers
  • Savegame backwards-compatibility fixes
The hotfixes are only for the English PC versions of the games. A German version is in the making and should be released in a week or so. The hotfixes will not work on all digital distributions like Steam yet, because they have to make the hotfixes available themselves.
A hotfix for the Xbox 360 version is also in the making, but no date has been set for it at this moment.

More information.
 
Joined
Aug 30, 2006
Messages
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Just did the fix for the DKS Amazon download version and it looks like it worked. Hard to say though, because I haven't seen a single problem during my 7 hours of on and off playing.

Much better than Divinity 2 in many ways. Really enjoying it.
 
Joined
Jan 26, 2010
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Downtown Chicago, IL
I've fallen through the ground twice now in the intro area. With the fucked up autosave I lost almost an hour of gameplay the first time.

I hope this fixes that.
 
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