WotR Pathfinder: Wrath of the Righteous - Tips & Tricks & Help

Pathfinder: Wrath of the Righteous
Maybe some people prefer it when the developer just leaves it for fans to fix. Personally, I don't care how many patches there are as long as the dev continues to support the game after release.
 
Joined
Oct 21, 2006
Messages
39,401
Location
Florida, US
There's plenty of games from long ago that would have received dozens of patches if the developers had a means of delivering them. Daggerfall, just to name one famous example, needed as much patching as any game ever made. But back then, games weren't online. Games do of course get rushed. But they did in the physical media age too. Game developers didn't suddenly become less competent. Digital delivery has created a new reality for being able to easily disseminate updates.
 
Joined
Aug 31, 2013
Messages
4,928
Location
Portland, OR
@purpleblob1;
I like Ember, but what hexes would you recommend ?
Something that could help when you get your first mythic rank:
The Witch Wandering Hex. This ability allows you to select one hex and change anytime.

EDIT: I found a bug related to this, but it's not a big problem. When you level up, (so here, Ember), you cannot select the hex that is currently chosen by this ability. So if you want to get this hex permanently as a feat, or whatever they call that, make sure to select something else with WWH before levelling up.

(I reported the bug.)
I'm not sure, but maybe Ember, as a witch, will be given the same opportunity when getting the first mythic rank. And probably every odd rank, since the companions remain without specialization.
 
Last edited:
Joined
Aug 29, 2020
Messages
10,363
Location
Good old Europe
See there's patches and then there's patches. We have games getting daily patches, weekly, monthly, and my preferred way meaty patches released once or twice a year.

Anyway moving on since my opinions are always unpopular.:p
 
Joined
Oct 1, 2010
Messages
36,405
Location
Spudlandia
TBH, I just see release day as the opening of the public beta. It's like the way big corporates used to never touch a Windows release until SP1. Now we just have to guess roughly where SP1 is.
 
Joined
Nov 8, 2014
Messages
12,085
See there's patches and then there's patches. We have games getting daily patches, weekly, monthly, and my preferred way meaty patches released once or twice a year.

Anyway moving on since my opinions are always unpopular.:p

I don't like the constant updates either. I've uninstalled some games on Steam because of the sometimes multiple updates in a day until I'm actually ready to play that game. I'd prefer they roll changes into a weekly patch or something.
 
Joined
Aug 31, 2013
Messages
4,928
Location
Portland, OR
Expect many more Alrik.

I do.

I have another question. Kind of a plot hole. I'll put it into spoilers, and it's still the prologue, I think ?

I met that female demon at those blue glowing stone … she killed everyone on the party, it seemed to me - and yet my character has woken up in that ex-tavern … How is that possible ?
 
Joined
Nov 5, 2006
Messages
21,964
Location
Old Europe
No plothole.
Over the main story certain cutscene moments you'll see from a different angle where you'll learn… hmmm… you were not alone at any step.

And please stop lollygagging on the forum, press forward the game, I can't wait you pick Azata path and share some actual impressions instead of analyzing the story before it's over.
 
Joined
Apr 12, 2009
Messages
23,459
Those forgotten secret puzzles are a pain the ass.:(

And there are five of them but the first one was easy.
 
Joined
Oct 1, 2010
Messages
36,405
Location
Spudlandia
I find them a bit of fun, kinda extreme sudoku or domino only with exotic symbols that can go two directions.

If you find puzzles in the game horrible (I solved only three, don't have stuff for two more) wait till you see a druidic puzzle where alive tree lets you to solve it (treant?).
Christ, I thought I'm wasting my life on such a mundanity, it's so tedious and annoying. And it's about colors and bridges where you need to pinpoint only one sequence among billions of possibilities, you'll see.
Hint on it: make sure your leader can use haste spell or has haste boots.

General hint on puzzles in this game:
If solving those is not fun to you, google for solution then "copy/paste".
Avoid stupid timewasting YT videos, you'd solve each yourself faster than those stalling monetized vids do.
Go for text or pics.
 
Joined
Apr 12, 2009
Messages
23,459
If you find those horrible (I solved only three, don't have stuff for two more) wait till you see a druidic puzzle where alive tree lets you to solve it (treant?).
Christ, I thought I'm wasting my life, it's so tedious and annoying..
I solved that with the help of an old school map drawing that numbered the tiles and switches. Otherwise it would of took to long guessing what switch to hit first.:biggrin:
 
Joined
Oct 1, 2010
Messages
36,405
Location
Spudlandia
And you don't hate it more than domino puzzles?
It obviously isn't grinding, but I had an impression I'm grinding like crazy.
Thought I'd end up in a nuthouse.

Even worse, the reward was a serious letdown. Ah well, I guess at least you find rare elven letters.
Hint: I have no idea why is giving those letters grayed inside dialogues with Storyteller - when you find a few, definetly visit him. Two or sometimes three makes him share another story with you.
Same goes for relics. You never know if there is one in your inventory he can restore because his dialogue is not "refreshed", just pick again the "already used" line if there is something in your posession he can "get an insight" on, something like that.
 
Joined
Apr 12, 2009
Messages
23,459
I do.

I have another question. Kind of a plot hole. I'll put it into spoilers, and it's still the prologue, I think ?

I met that female demon at those blue glowing stone … she killed everyone on the party, it seemed to me - and yet my character has woken up in that ex-tavern … How is that possible ?

If you listen to Irabeth she explains that she and Staunton were able to …

… pull everyone out at the last minute. Minagho (sp?) I don't think was intent on killing everyone right away, in a dialogue with her, if you say you will never surrended, she says what fun would there be in that?

I believe at that point in time she feels like she is in total control and way more powerful … and demons love to play with mortals, stringing them along, tormenting them, making them watch as everything they love is slowly twisted or destroyed.

Consequently she wanted to show them how she had corrupted their precious wardstone, their protection and last defense, by setting of a black wave of power. She then teleported out at the same time, most likely to attend to other business.

I don't believe it was her intent to kill them all right then - as she clearly could have if she had wanted to - she is very powerful as you find out later. Instead she wanted to make them feel despair and lose hope, and laugh at their torment before she finally crushed completely.

Of course she didn't know that there were other players in this game, meaning other powerful forces, or that the "player" would show an unexpected boost in power … and eventually she comes to regret not killing them all when she had the chance.

Based on the above I think its pretty clear why she did what she did then.

Unrelated this is why I so LOVE this game to pieces and its risen to the top of my all time favorites, certainly now in the top 5. So many intense plot lines, wonderful and well written dialogue, a fantastic story, and just so many intense moments. I just can't get enough of it! All set in the wonderful Pathfinder/AD&D world where you have the freedom to make your character the way you wish with so many cool options.
 
Joined
Jun 4, 2008
Messages
3,973
Location
NH
And you don't hate it more than domino puzzles?
Nope because unlike the forgotten puzzles I didn't have to search for the pieces.

Turns out it's just an old demon trap.
 
Last edited:
Joined
Oct 1, 2010
Messages
36,405
Location
Spudlandia
I have saved solutions to some puzzles to help others but I like solving them myself - once you understand the logic of puzzles its actually not bad at all :)

Something that could help when you get your first mythic rank:
The Witch Wandering Hex. This ability allows you to select one hex and change anytime.
I'm not sure, but maybe Ember, as a witch, will be given the same opportunity when getting the first mythic rank. And probably every odd rank, since the companions remain without specialization.

What do you mean companions remain without specialisation? You mean companions don't get to choose mythic path? Btw companions will get mythic ability choices that matches their class - e.g. Seelah can choose abundant smite, Regill will get an ability that treats his damage as holy due to his HK training etc

I do.

I have another question. Kind of a plot hole. I'll put it into spoilers, and it's still the prologue, I think ?

I met that female demon at those blue glowing stone … she killed everyone on the party, it seemed to me - and yet my character has woken up in that ex-tavern … How is that possible ?

It's not a plothole - she is toying with you since she doesn't think of you as a threat at this point.

Nope because unlike the forgotten puzzles I didn't have to search for the pieces.

Turns out it's just an old demon trap.

Did you look into datamined stuff Couch?
 
Joined
Sep 4, 2021
Messages
1,409
@purpleblob1; - You managed to say that so much shorter than I did lol.

It's not a plothole - she is toying with you since she doesn't think of you as a threat at this point.
 
Joined
Jun 4, 2008
Messages
3,973
Location
NH
@purpleblob1; - You managed to say that so much shorter than I did lol.

Not unexpected. This is usually the one and only mistake big baddies do in games.
 
Joined
Nov 5, 2006
Messages
21,964
Location
Old Europe
I have saved solutions to some puzzles to help others but I like solving them myself - once you understand the logic of puzzles its actually not bad at all :)
I love those puzzles :)
Didn't watch the video nor checked the link.

I must admit that I went through them quicker this time, I had notes for the statues. Nenio's questions were luckily covered by skill checks … I'm a rogue! Last time I was a cleric with plenty of religious skills, and I failed most of the checks, so I had to look up the answers I didn't know :lol: This sequence is so funny. "boy"… (that's what she calls me)

What do you mean companions remain without specialisation? You mean companions don't get to choose mythic path? Btw companions will get mythic ability choices that matches their class - e.g. Seelah can choose abundant smite, Regill will get an ability that treats his damage as holy due to his HK training etc
Yes, I meant they wouldn't select a mythic path. Even if they did, I'm sure Ember could still choose this ability anyway, it's witch-specific.

Your list was more or less what I had in mind, at least Slumber (since you advised me this one before), Evil Eye and Ameliorating, they seem very good!
 
Joined
Aug 29, 2020
Messages
10,363
Location
Good old Europe
Back
Top Bottom