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May 1st, 2012, 18:33
Originally Posted by wolfing View Post
I'll tell you what though. I hate that RPGs nowadays changed 'character creation' systems to just appearance. So basically you always start the game as 'Joe the schmuck'. One of the things I enjoyed a lot in old games was creating my character(s), and that meant initial stats, skills, spells, etc.
I completely agree. Presumably the trade off is an enhanced game experience since they don't have to balance it for a multitude of character types. But a big drawback is a significant reduction in the replay value.
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