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May 1st, 2012, 20:32
Originally Posted by wolfing View Post
I'll tell you what though. I hate that RPGs nowadays changed 'character creation' systems to just appearance. So basically you always start the game as 'Joe the schmuck'. One of the things I enjoyed a lot in old games was creating my character(s), and that meant initial stats, skills, spells, etc.
Too many people whined about being forced to make decisions that they didn't necessarily understand the repercussions of until it was too late. Me, I like experimenting with different character builds. I think we've given up a lot in the quest for lowering "player frustration".
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