Many of their old fans still feel burned from PoE1.
It's sad, because Deadfire is their most solid RPG yet, and Tyranny their most innovative.
Wow. Being a fan since BG was announced (tho, I was at first worried it was going to be too mainstream LOL haha), I can understand the nostalgia, but Pillars 1 and 2 are both very solid RPGs that beat most anything released in the void after the death of Troika. Sure, it's not perfect, but anyone not wearing them nostalgia beer goggles would see that none of the infinity games were perfect either, and that BG1 itself was a big change from what most of us were used to in RPGs.
Big difference was the internet wasn't so popular and mainstream (and cynical) that people would attack anything remotely new and different. I've seen people say the Pillars 2 is garbage compared to 1, I've seen the opposite, hell, I've seen ppl say both are trash. If you want to, you can find fault in absolutely ANY game ever made. Planescape: Torment is always lauded as best RPG evah by 5 x more people than the number of sales of both the original and rerelease versions. I doubt I could have found another person with a P:T box (upon release) for a 100 square miles despite living in a metropolis. Point being, that games get much "better" the farther we get from their release. A small vocal group of RPG gamers seem to hate almost anything new, and there is no appeasing someone that has no desire to be appeased. If you released P:T today, the same people who add it to their top 10 lists (not all, but most) would trash it terribly.
For those that hate Pillars of Eternity 1 more than anything released by EA or Ubisoft in recent memory, why is it? I can point out why I love it, but I've only read a couple weird reasons like people angry that magic users need a decent strength stat, which is pure nit picking of biblical proportions. I've read that it's boring, which I can fire right back at the entire genre and most of the IE games easy. I want a honest, non-biased, nostalgia-free breakdown of why it's so bad that people would rather play all the great western RPGs released by Electronic Arts, Ubisoft, Activision, Microsoft, Sony etc instead.
PS 1: (For those that don't know) Dragon Age: Origins is not an Infinity Engine game… there are exactly 5 of them FYI.
PS 2: The O/S fears are strange to me, and I learned computers using fucking MS DOS. No one was ever bothered to upgrade and move on from DOS, Windows 3.1, Win '95, Win '98, Win 2000… until we hit Win XP, and we get a violently vocal group refusing to move past it. I've tried all the new Windows O/S to come out since (apart from Vista) and am perfectly happy saying 10 (if you deselect the tracking shit) is a good improvement and has yet to eat my brains. It reminds me of the IE nostalgia fears people have.
PS 3: I'm not irrationally afraid of MS turning everything into a Gears of War spin-off or anything. I've been around long enough to know when small dev studios get bought by large publishers with a singular focus (make your stock holders happy) something beautiful and important gets lost in the mix. Sure, in Bioware's case, they started going console with KotOR, but it's the studio's ability to choose what and how they work. If it came down to the studio shuttering, or being bought, there is no question, but I prefer the games coming out of there to what they might be asked politely to make instead. Of course, I could be wrong, and it could be the very best thing for them. I'm not psychic, just going on past patterns.