Divinity: Fallen Heroes - Put On Hold

Myrthos

Cave Canem
Administrator
Joined
August 30, 2006
Messages
11,223
It doesn't look like Divinity: Fallen Heroes is going to be released, as all development on the game has ceased.

It is with a profound sense of regret that today we announce Divinity: Fallen Heroes has been put on hold, as we fondly celebrate the work done so far. We've been working with Logic Artists for over a year since before the announcement on March 27, 2019. Though enthused by the reception of the announcement and the energy of our fans, we have taken many things into consideration over the course of the last few months, and today we're ready to talk about its future.

Originally scheduled for a November 2019 release, it has become clear to everyone involved that the game will need far greater development time and resources than are available now to bring it to fruition, in a fun and sustainable way.

Going forward, we at Larian will continue to work on Baldur's Gate 3 with news coming soon, and Logic Artists will be focusing on their own Expeditions games. As an independent developer ourselves, we understand and value the importance of a developer investing into their own IPs, and their own future.

We're sorry for the players excited for Fallen Heroes, who will have to wait an unspecified period of time, but we strongly believe that bringing Fallen Heroes to fans should be done in a timeline that allows it to be developed soundly.

We value the work that everyone has put in to Fallen Heroes, and though we lament its status as of now, we all agree that there's a great game in there that will sometime reach the players who await it.

Logic Artists shared the following statement: "It's always sad to put an exciting project on hold, but sometimes the realities of development and release schedules simply assert themselves in ways that are outside anyone's control. It's been an incredible honour to work with Larian on their Divinity IP, and everyone at Logic Artists has been blown away by how helpful and welcoming Larian has been throughout the project.

There's no doubt we've learned much that will benefit our own projects in the future, and we'll always be grateful for that experience. As our own team pivots to focus fully on the third installment of the Expeditions series and a new IP of our very own, we wish Larian the best of luck with Baldur's Gate 3. We can't wait to play it!"
More information.
 
Joined
Aug 30, 2006
Messages
11,223
Nooooooooooooo!
I really wanted that game.

BG3 can wait for a decade more for all I care.
 
Joined
Apr 12, 2009
Messages
23,459
Larian hasn't had a decent game since Divinity 2 imo. I'm not sure we need another "tactical" combat game. There are like 70,000,000 even though most barely break even.

Trollbait off :biggrin:
 
Joined
Oct 18, 2006
Messages
8,821
Larian hasn't had a decent game since Divinity 2 imo. I'm not sure we need another "tactical" combat game. There are like 70,000,000 even though most barely break even.

Trollbait off :biggrin:

Wasn't by Larian though. :p
 
Joined
Jun 2, 2012
Messages
4,691
Wasn't by Larian though. :p

Divinty 2 wasn't by Larian? Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis, and was published by dtp entertainment and in the United States by cdv Software Entertainment.[3] The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive.
 
Joined
Oct 18, 2006
Messages
8,821
Bummed for the people looking forward to this one, but this isn't anything I would have played myself.
 
Joined
Oct 18, 2006
Messages
2,897
Location
Oregon
From anouncement to On Hold in less than 7 month - strange.
Either Logic Artists really fucked up or the On Hold decision was a mutual and rational agreement - hoping for the last.
 
Joined
Jan 25, 2014
Messages
106
That's got to be a hit to their bottom line, and they seemed to be doing so well after D:OS2.
 
Joined
Mar 22, 2012
Messages
5,521
Location
Seattle
I suspect Larian was funding this - they reviewed the state of the game and decided it wasn't very good and terminated the contract with Logistic Artists. They (Larian) will probably finish it or redo it after they finish bg3 - that is my speculation on what has happened.
 
Joined
Oct 20, 2006
Messages
7,758
Location
usa - no longer boston
It's a shame but I'd rather Logic Artist focus on their next Expeditions game, so not a big deal for me :p
 
I suspect Larian was funding this - they reviewed the state of the game and decided it wasn't very good and terminated the contract with Logistic Artists. They (Larian) will probably finish it or redo it after they finish bg3 - that is my speculation on what has happened.

Kinda, though it might have been on a bit more positve note.
It kind of sounds like Logic Artists went into that thing without fully knowing what is expected from them. They might have a running first version and Larian might now be like "But we also want you to have this and that", and Logic Artists might be like "But that's more than we could do while keeping the company healthy."
 
Joined
Jun 2, 2012
Messages
4,691
Ok, that came as a surprise. Game looked as good as finished.
Who hasn't yet should get Expeditions: Viking as a good alternative asap.
 
Joined
Feb 21, 2015
Messages
2,164
Location
BW, Germany
I've missed the news about this game entirely. What is/was it?

EDIT: Yeah, I COULD google it, but that's not as fun.
 
Joined
Dec 20, 2010
Messages
3,216
Location
Sweden
This could have been a fun game for a while, but if it was not up to Larian standards, I think it's a good idea to cancel it. I like that Larian shows integrity and they didn't just go "whatever, just release it and cash in" on the project.
 
Back
Top Bottom