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March 17th, 2021, 12:50
Originally Posted by Silver View Post
From a traditionally male domain point of view there is hunting, fighting/brawling, drinking, smithing, navigation, politics etc. Gothic is a more realistic medieval fantasy world for a game than most which is apart of its appeal. If we broaden all of those traditionally male activities, as most RPGs do, to include females we also lose a bit of authenticity. For most games this is fine but for Gothic I feel it would lose something. It will be interesting to see what the new devs do with it.
That's quite a common trait of action RPGs made in that part of the world isn't it. Gothic, Witcher & Kingdom Come: Deliverance. All three have no means or intention of allowing a female protagonist, all are going for that 'low fantasy' and 'authenticity' feel, with drinking, smithing, brawling etc being the primary activities.

Interesting. It's almost a sub-genre by this point, the male-fantasy low-fantasy action brawler.
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