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July 4th, 2018, 18:05
Having all skills in the game doesn't automatically translate to them all doing interesting things.

It doesn't matter if there's one skill or a hundred skills.

What matters is if the developers give the player interesting choices with weight and consequence.

How many D&D games have we seen with all the skills and attributes in there - by name?

Do they all use them equally - with an equal amount of fun as the result?

I don't think I need to answer that.
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