You can learn what Forgottenlor thinks about Battletech in this first review of the year.
More information.When I was studying at the university, I played a lot of tabletop games. One of those was Battletech. There was nothing more fun than playing giant robots with a variety of weapons and blowing the heck out of your opponent. Of course, the game wouldn't have been any fun if Battletech wasn't a well-designed tactics game, where not only the experience of your mechwarrior, but the speed, armaments, size, and durability of each individual robot (or battlemech) played a role. Having a classic tactics game as the basis of a computer game is a good thing, but it doesn't ensure a good game. Even implementing great mechanics isn't alone a game, especially not for single players, who aren't playing to have fun with their friends, but who want an interesting variable campaign. Battletech is actually two interwoven games. On the one hand you play a story campaign. On the other there is a sandbox game, where you travel and take procedurally generated missions. The two games are interwoven, but sadly not equally good.
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