Give me lots of padding, I'm in Explorer at heart. I like padding with my meat and potatoes, I like lots to explore even if it's just padding.
- 36 final states of the world and 3 epilogues (each 1 hour long)
- you can import your save game, but it's not going to change backstory of the game. Still, it will affect characters.
- you can buy horses or tame a wild ones by using Axii
- Geralt will be much more agile. Now he can jump and climb wherever he want.
- a wild animals will appear. Geralt may hunt them and take their furs, claws etc.
- main storyline is 50 hours long
- now people will call the guards, when they see Geralt stealing their stuff
- there is a new mechanic, which is similar to VATS from Fallout 3. You can aim at the specific parts of monsters bodies in slow-mo
- no more QTE
- Geralt now can achieve 60 level max
- PC and console versions have completely different UI
- you gain experience points only by completing quests, hunting will provide you money and crafting materials
- a two new minigames: axe trowing and card games
- economy depends from the area. In some places you can buy something for a lesser price, or sell it for higher price.
New details appeared on worldofplayers forum (the source is apparently PC Games magazine), translation/summary courtesy of NeoGAF:
I´m particularly glad to see jumping/climbing everywhere and experience only for quest completion.
I don't think game will be anything like skyrim I don't think it fits CDPR and Witcher series.I am pretty certain game will be far smaller in scale and more dense with content.
Also all things on list in article seem pretty reasonable.
Hmm, no xp from killing things or exploring… not sure if I like this, it means basically reward will be very little to go out and explore and kill custom monsters etc ( if they are not connected to any quests that is ). Not that I think going open world was a good choice in the first place, but if they are, I think exploring should be rewarding, if they have created a lot of boring generic quests for the purpose of leveling only… that is especially not good.
Bah, such simplistic ignorance!I can't stand playing a scarred old codger who bangs young women.
I can. And will.I can't stand playing a scarred old codger who bangs young women.
Well, for me "exploration" means not following a set quest path.
I think GG means simply exploring the world without being on a specific quest.
Apparently there´ll be diminishing returns for killing same enemies repeatedly which is also a good solution, but I don´t think rewarding/interesting/fun exploration is mutually exclusive with not giving pc experience for killing not quest-involved stuff.The news before was that, exploring the world without any specific quest would not generate any XP, however this was wrong information. If go out exploring without having a quest = it is waste of time it is kind of pointless.. however if it means also getting a bit more powerful.. it is a different story.