By seeing and reading about this game, it reminds me of Divine Divinity, which is also confirmed by many players. In my particular case, that is NOT a good thing. Even though I enjoyed the humour and questing in DD, I absolutely hated the endless hack 'n slash combat.
Reading Eric's blog, it seems that my fears regarding combat, fillers, and potion spamming are confirmed. I hate it when there is quantity for the sake of quantity.
Eric (sea) said:
"100 hours of gameplay, 100 km of dungeons, 100,000 lines of dialogue" means nothing if the quality isn't there, and Inquisitor is, realistically, about 90% filler.
I like the idea of the "investigation" and "morality" in Inquisitor but if the above statement is true, then I will just skip it. What I find worrisome is the fact that some people criticise Eric's statements regarding the lack of direction yet no one seems to counter his arguments regarding the repetitive filler and combat issues thus indirectly confirming them.
Nevertheless, I am interested in reading the upcoming blog entry about the positive things of Inquisitor.