RPGWatch Forums - View Single Post - Knights of the Chalice II - Pre-Kickstarter Interview
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March 12th, 2019, 23:41
Seems kinda lame to do a Kickstarter when your game is finished.

So, if you don't pledge on Kickstater to get your Steam key the Steam page will just say coming soon, or what?

He's obviously just hoping the Kickstarter will act as a marketing tool.

D&D will have a shitload of people making modules. If you go find Unlimited Adventures as an example you can see there's a million modules made.

If it only had multiplayer we could have finally had a turn based Neverwinter Nights sort of thing. That's what tabletop players have wanted for ever. The tokens would be far more acceptable if it was a tabletop D&D simulator.
Last edited by SirJames; March 13th, 2019 at 00:07.
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