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January 19th, 2019, 09:10
According to beta 1.2 patch note the kingdom management loading time has been reduced significantly. I'm disappointed that they made the over powered mobs in the chapter 6 and 7 less powerful instead of cutting the number of encounters down. Those mobs are meant to be very powerful - so nerfing them instead seems to be poor choice.

Owlcat said patch 1.2 should be released in about week's time.

Patch note (full of spoilers):

Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
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