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June 10th, 2019, 18:05
Originally Posted by screeg View Post
But all you've done then is create a tautology that says nothing. By that definition, Pac Man is an exploration game. After all, you don't magically know the layout of all the levels before you start playing, right?
That's not a great analogy unfortunately, as it is well known that Pacman has an end (the killscreen) and the maze to that point does not change. You can also see the entirety of the playfield immediately. A kid playing it for the first time might well be exploring the gameplay, yes - figuring out how it works, what the monster behaviours are and how to score well. But that's moving beyond the bounds of the specific type of exploration we're talking about in dungeon crawling.

You can try to reduce what I'm saying with semantics if you want to but I think most people will see the common sense in it.
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