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June 16th, 2012, 05:10
Originally Posted by kalniel View Post
Good spot. I'll have to try and find a copy.
I've read the preview and it's very positive.

They also go into their troubles with past publishers and how glad they are to be independant because of how much the publishers interfered with their creative proces.

So either PC Gamer gave them the benefit of the doubt or it went better than Larian expected.

I don't think many journalists would punish a dev for pulling of an impromptu presentation. And seeing as they clearly talked about Larian going indie and inhouse-PR being new for them I think the journalist knew whats-what.

The fact of them going indie and having full creative control is a large part of the article.

Either way it's always good to keep honing your message (and the product) till it's clear to your audience.

Maybe that part about relations with previous publishers is not something they wanted attention on. But that's exactly the story any journalist is looking for to give a preview context. The destructoid E3 preview didn't talk about it much, only one sentence about missing perfection with Divine Divinity and Divinity 2.
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