Game not finished yet
Unfortunately i bought this game a few days ago. Even after patching it to Version 1.1 i can safely say that this game isn't really enjoyable in it's current state. It comes with the invasive copy protection "Star Force" which i thought didn't exist anymore because of the much deserved bad publicity. Don't get me wrong, the game has potential, you can definitely see this when playing it, you just can't enjoy it because of the technical flaws. The loading times are far to big for the relatively small areas which are just packed with an insane amount of monsters, playing through those levels equals painting a complete red minimap (red from the enemies) white. There is little to no diversity in the levels yet, only 2-3 alternating tiles that make up the map. And it's always like that.
But let me be a little bit more specific on the technical flaws:
All MultiCore-Processor-Owners (Which shouldn't be a rarity these days) are experiencing problems in the game, you character walks while standing still and glides on the ground standing still while walking. And then there is a huge repeating in-game lag, each one lasting 2-5 seconds, in a singleplayer-game? This is limited to Multiple-Core-Processor-Users, which brings me to the conlusion that the programmers just forgot about multi-core-machines. This is a bit sad. The Menu is generally very unresponsive and also makes you feel like you are playing an MMORPG with a ping of 700 ms. The only thing making you want more is collecting more powerful items. Ah yes, the item-system is really a gem, compared to the technical execution of this game. All items differ from each other and directly appear on your character, you can change the material of, say, an armor from iron to silver and directly see the texture of the armor on your character change from dull rust-brown to more shiny silver. Really nice.
But there are too many flaws that make you forget this nice things. Quests don't finish when killing bosses, making you start the whole (very long) Storyline over, extremely repetitive levels with the same enemies over and over (in a huge amount) and constant lagging/unresponsiveness on a modern machine (core2duo e6600, 2 gigs ram and a 7950 gt). I hope for the best, but i fear that the flaws of this game are beyond mere patching. It had huge potential and really nice gadgets, like the items-display on your character or the bestiarium, where you can look at any monster slain yet, they are really unique compared to similar games. But the game is unfortunately looking like a rush-job feels like it is missing essential parts of the engine or story itself. You can see that the programmers originally intended it to be more. It's really a shame.
Greetings from Germany