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October 24th, 2012, 19:17
Originally Posted by DArtagnan View Post
I'm a big fan of the hero development system. I think it's a huge step up from the previous HoMMs.

That said, I dearly miss the innocent fantasy charm of HoMM and HoMM II.
I understand. But don't you think it makes them all too generic? I can still remember, to this day, the names and specialties of many heroes III and IV heroes because the classes and factions seemed unique. Every option mattered. Now every hero feels the same. A shame really, because HoMM is one of my favorite series, and a real golden part of my childhood =/

*Sorry for the off-topic*
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