Danicek
Sentinel
Hi all,
I'm preparing for my first way through this game. I don't have it yet, so I didn't give it a try. I'm hopefuly going out to buy it today.
Based on the reviews I've read, I'm considering to start on hardcore difficulty right away the first time through.
As far as I know, there are three major changes to gameplay mechanics on hardcore in comparison with normal difficulty (and some say that hardcore was the way the game was meant to be played). The changes are:
- vulnerable to attacks of opportunity
- enemies are allowed to score critical hits
- area-of-effect spells will hit your teammates
This simply sounds right, why should I have opportunity hits while the enemies are not allowed to score them...?
What do you think?
I'm preparing for my first way through this game. I don't have it yet, so I didn't give it a try. I'm hopefuly going out to buy it today.
Based on the reviews I've read, I'm considering to start on hardcore difficulty right away the first time through.
As far as I know, there are three major changes to gameplay mechanics on hardcore in comparison with normal difficulty (and some say that hardcore was the way the game was meant to be played). The changes are:
- vulnerable to attacks of opportunity
- enemies are allowed to score critical hits
- area-of-effect spells will hit your teammates
This simply sounds right, why should I have opportunity hits while the enemies are not allowed to score them...?
What do you think?