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Default Expeditions: Conquistador - GDC Vault Video

February 11th, 2015, 21:16
Gamasutra is hosting another GDC Vault Video this time about Expeditions: Conquistador, and they talk about it's worth it to localize your own indie game nowadays.

Figuring out whether or not to localize your game, and to what extent, is a personal decision for every developer.

But without the benefit of publisher support, small-scale and independent game makers may be hard-pressed to understand exactly what the process entails, and whether it's a good idea for their project.

Thankfully, at GDC 2014's Localization Summit an indie developer and an experienced game localizer gave a great talk on the topic using the localization of the indie game Expeditions: Conquistador as a case study.

Their brief talk offers key info that indie game developers should know about localization, like: how much does it cost? Will you recoup the investment of the localization? What's the best way to go about it?
More information.
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