Originally Posted by azarhal
Why are people so frosty about puzzles? They are a staples of old cRPGs. Turn-based combat isn't that far away from puzzle solving too.
I'm actually wondering how purpleblob made it through BG2 a bazillon of times now, the game has a lots of puzzles (no they aren't pressure plates, but there is a lots of things hidden behind using the proper thing at the proper place and a few riddles to solves).
I personally love puzzles and wish more RPGs had like at least one of them.