Eschalon: Book II - Review @ PC World

Dhruin

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The Basilisk site is pointing out a review of Eschalon: Book II at PC World. It's short and there's no score but it's nice to see a review from a large site:
Hearkening back to some of the oldest games in the genre, Eschalon Book II demands you carry sufficient food and drink to sustain you on your voyage, plunges you into impenetrable darkness if you don't have a torch, and has your weapons break and your armor tear with depressing regularity. "There ain't no such thing as a free lunch" is the rule here; if you swap out your bow for a sword and shield when the bandits have closed on you, you will take several blows while you do so. The amount of loot you can carry is limited by weight. Fighting in the dark is very difficult... but if you want to hold a torch, you can't hold a shield or a two-handed weapon, and torches burn out. Merchants have limited supplies of goods and restock infrequently; it's quite possible to buy out all the food the innkeeper has to sell. The cost of armor and weapon repair--and healing potions--can easily chew up the reward from any quest.
More information.
 
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did anyone else found this game extremely difficult?
 
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did anyone else found this game extremely difficult?

It can be hard indeed. Depends on the weopons and tactic you use.
The beginning is at some areas HARD to do.
Just get as much (SUB) Quests (xp) as possible.
 
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Not at all, If you concentrate more on a pure class and add more points in to the similar skills, hybrid ones can be difficult at start.
 
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i've finished the first book, which was brilliant, was also abit tough to start with..
what broke me in #2 is that you can so easily be diseased many times over and lose primary stats, healing it costs too much money to start with.. it's like you need tons of luck just to survive the first onslaught of the game.
 
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