If you fancy early fixes, they pushed a patch on Steam branch 1.0.22
https://steamcommunity.com/games/1096530/announcements/detail/3037095234441140931
https://steamcommunity.com/games/1096530/announcements/detail/3037095234441140931
Public Beta Branch 1.0.22
Note: These changes are only available on the Public Beta branch for now.
- Removed outdated crafting recipe for scroll of Mirror Image that doesn't work
- Made sure a certain Sorak can now be targeted while hanging on the wall
- Fixed some AoE spells looking very strange when cast next to walls
- Fixed one specific beard being misplaced on dwarven faces
- Fixed an issue when two cutscenes were trying to trigger at the same time
- Fixed a couple of crashes that could occur during specific encounters
- Fixed an issue which could cause the quest journal to break when the player would go back and forth between too many quests at once without completing any of them.
- Attempting a hotfix to "being stuck when starting a new campaign". Users affected by the issue should now see a variation of the Intro Movie, though without sound.
- Fixed a save corruption issue if a character equipped an Orc Shortbow, Orc Javelin or Ogre Javelin. Saves that were corrupted in this manner should now properly load.
- Fixed an issue when loading an Early Access save where a certain cutscene with Merton… did not have Merton in it. Making it very awkward.
- Improved a few cutscenes when talking to Merton
- Fixed an instance where the Lowlife and Sellsword cutscenes would trigger at the same time
- Fixed a rare save corruption issue which could happen when the player saved while a scroll was being scribed
- Fixed a sequence break in Dark Castle where players who managed to go through a tree in a certain place could end up getting their main quest stuck. If your main quest is stuck in Dark Castle, you will need to load a save prior to entering Dark Castle / right after entering the Dark Castle location from the World Map
- Fixed a rare sequence break in Dark Castle that could happen if players used Misty Step while trying to solve the Maze puzzle.
- Fixed a rare issue in Caer Lem where the main quest would not progress after defeating Soraks in combat
- Guardian of Faith can now be cast (although it is lacking some VFX for now)
- Fixed an instance in the Evocation Main Quest where the door would not open when meeting with Brok in front of the Throne Room to face Arrok.
- Fixed some items being deleted by reordering the inventory while trying to sell things at a shop
- Banishment should now correctly permanently banish extraplanar creatures when the banished target is the last remaining enemy in the fight.
- Ending a fight with a creature controlled by Dominate Person will automatically kill it, instead of having it follow you everywhere (and unfortunately breaking the game in the process)
- Fixed an exploit wherein selecting a sub-class during level up, then cancelling the level up process, then using the level up to select another sub-class would grant you the features of both sub-classes
- Fixed the issue where shooting a bow with a Dwarf would cause massive delays every time
- Fixed a rare instance in Cradle of Fire where none of the characters would have a dialog choice when trying to give back the axe to Radulf, effectively blocking the game
- Fixed a rare instance in one Council cutscene where none of the characters would have a dialog choice, effecitvely blocking the game
- Remove outdated Scroll of Mirror Image from the game
- Fixed Poison Vial acting like a Healing Potion
- Finally added Primed Longsword to the Arcaneum Shop
- Calm Emotion now only affects humanoids like it should
- Fixed a sequence break where obtaining the bones in Aer Elai before entering a fight would block progress on the main quest. If you are affected by this issue, you need to load a save from before you looted the bones