During beta there was a bunch of very vocal testers who complained fights were too long. They did something between beta 3 and 4 that made the game way easier, although, officially they only reduced recovery and casting time…
Also, kith enemies are bad at using abilities, they stick to low level stuff. They just need new AI script though, I even think players might be able to make them.
Dunno, Steel Preacher at level 5 destroyed my party (it's a level 16 encounter).
Also, kith enemies are bad at using abilities, they stick to low level stuff. They just need new AI script though, I even think players might be able to make them.
But when you play on normal and pick random skills, equip random stuff, turn on AI, a bloody boss should kill something there. All those bosses just fail to do that.
Dunno, Steel Preacher at level 5 destroyed my party (it's a level 16 encounter).
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