The Darkness Below: a retro CRPG in the making
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November 2nd, 2020, 07:59
I worked a lot on ground items since they play a major role (graphically) on realism and there are about 25-30 in the game.
Not lazy stuff, all those are models converted to pixel & shadowed. I'm not a modeller so this consumed a lot of my time to get them done.
Not final, but the major part has been done. Some items will be reworked and/or replaced.
Elsewhere, i reworked my title screen, designed my new navigation cursor, implemented a new lever (DM inspired) & changed my fonts on character window.
Nothing fancy but a necessary step to technical completion that a demo requires.
There are still some lighting issues on the world (mainly walls). I will deal with them in time.
Hope you like it & add some feedback. Check some images:
Join Date: Sep 2017
Location: Thessaloniki, Greece
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