Dhruin
SasqWatch
We haven't mentioned this project before but DaggerXL - a Daggerfall engine recreation to allow Bethsoft's classic to run on modern hardware - has reached a v0.15 release. Here's their description, by way of introduction:
More information.
A bit about v0.15. Still a long way to go:This website is for the project DaggerXL – A Modern Daggerfall Engine Recreation for current Operating Systems and hardware – essentially it is a remake in the spirit of a port. It will ultimately fully emulate the game of Daggerfall and then optionally enhance it by refining existing features and adding new gameplay elements that were originally intended. The game will make use of hardware acceleration providing higher resolutions, color depth, greatly improved visibility, better texture filtering, enhanced performance and more.
DaggerXL is be just an engine, you need the original game data to play. I will not distribute any Daggerfall assets or knowingly provide information on obtaining free copies of the game – other then the version provided by Bethesda themselves. This is a legal project, I do not intent to step on Bethesda’s toes or violate their copyrights.
Thanks, Toni (and zzajin and Dark Savant for raising this on our forums).Version 0.15 has been released, which is basically a bug-fix release. The fast travel UI is slightly better, you’ll no longer “randomly” teleport to a location when clicking on a region – this was caused by holding down the mouse button while the mouse happened to be over a location. You now start at the edge of a location, looking in, rather than at a seemingly random location (which could be inside a building). If you travel between regions, models will always have their textures swapped to the correct region corrected textures, even if it was loaded previously. Some missing textures will be displayed now, which caused some really weird results in some locations. Some block record errors have been fixed, so the missing tiles (such as Wayrest) will now show up, in addition there would be some incorrect tiles on occasion which are also fixed.
More information.