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October 8th, 2019, 21:55
The Turn Based Lovers have interviewed the devs of the tactical game Alder's Blood:

10 Turns Inteview with Alder's Blood Developers

Sympathy for the…evil

Few weeks ago I decided to take a walk on the grim land of Alder's Blood.
Among werewolf, vampire and many others nice friends, the travel eventually was really fascinating and I resolved to have a chat with the demonic developers of the game, Shockwork Games, but not before taking a long rifle with me 😉

I don't' like to hunt animals, but I really like to hunt demons…

1st Turn) What can you tell us about the world of Alder's Blood? What were your inspirations?

Hi! First of all thank you for the opportunity for this interview. Alder's Blood was inspired by a lot of things. Mostly my and Alex's (illustrator and concept artist on the project) love for dark, Victorian setting. There are not many games where you can play as a vampire/werewolf hunter, so we decided to create one.
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Ideas for a world like that were floating around for years before the development even started. Dualism was something I find very attractive and so I incorporated that into the game's world building. We have this conflicts of extremes: nature, emotions, desires against civilization, reason and logic.

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