River City Ransom - Kickstarter Funded

Couchpotato

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River City Ransom: Underground has reached it's funding goal, and the developers Conatus Creative sende their thanks to all backers.

Thank You!

We will publish a formal thank you update tomorrow, but we had to take a second to thank all of you for the amazing support and encouragement. We're funded! Thank you for deciding to join us on this adventure. Before we started, we had no idea how many fans of this beautiful old game would come together to help make our version a reality. You are all the support a small team like ours could ever hope for!

A quick reminder about stretch goals

Each stretch goal is cumulative. For example, if we reach the $205,000 CAD stretch goal, this means we can deliver Mac/Linux options of River City Ransom: Underground. If we reach the next stretch goal of $280,000 CAD, then both Mac/Linux and Sony PS4/PS Vita will become available, and so on.

Your stretch goals are too high! / My platform is too far away! / You said you wanted Nintendo!

Our stretch goals evolved organically as we collected information and confirmations from platform companies, while factoring in our additional financial commitments for time, licensing fees, and testing costs. We'll have an opportunity to re-evaluate throughout the year based on new information, opportunities, or changes to technical requirements. A lot can happen in a year. We'll continue to work towards releasing on all major platforms, keeping you apprised of any changes.
More information.
 
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its a party alright.
It would be fun for this to evolve in a moba.. or even an electronic sport
best of luck to them
 
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