Black Geyser - Achieved Stretch Goals

Myrthos

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Perhaps you mixed up currencies (or I do?) but the current pledge level is €65k and the next stretch goal for the new playable race is at €75k. So €10k to go.
 
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Perhaps you mixed up currencies (or I do?) but the current pledge level is €65k and the next stretch goal for the new playable race is at €75k. So €10k to go.

Social achievements are unlocked :p

Edit: never mind, misread your comment.
 
Yep, I was confused as well before I realized that the social stretch goals completely are another cup of tea. :)
 
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Perhaps you mixed up currencies (or I do?) but the current pledge level is €65k and the next stretch goal for the new playable race is at €75k. So €10k to go.
Yeah, my mistake, is is almost 10K to go.
 
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It is a really well executed kickstarted campaign. Indie devs should take note. Kickstarters aren't easy these days.
 
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I think it was funded since the set amount was modest not because the campaign was well executed. Most of updates barely contained information about the game but more of 'thank you's and next stretch goals.
 
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I think it was funded since the set amount was modest not because the campaign was well executed. Most of updates barely contained information about the game but more of 'thank you's and next stretch goals.

I agree. I actually withdrew my pledge because the updates increased my scepticism of the game instead of decreasing it (I gave them the benefit of a doubt when pledging but the updates changed my mind). I've never done that before, going back on pledge.
 
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I agree. I actually withdrew my pledge because the updates increased my scepticism of the game instead of decreasing it (I gave them the benefit of a doubt when pledging but the updates changed my mind). I've never done that before, going back on pledge.

Me too, and for the same reason.
 
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I agree. I actually withdrew my pledge because the updates increased my scepticism of the game instead of decreasing it (I gave them the benefit of a doubt when pledging but the updates changed my mind). I've never done that before, going back on pledge.

I've been thinking about doing that too - which would also be first for me. I was underwhelmed by the campaign and have an 'uneasy' feeling. I pledged the minimum, but I'm still unsure…guess I still have some days to decide. I am a bit concerned that nothing really new (except promises) seem to appear in the campaign - not substantive new clips of engine/mechanics etc.
 
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Yea, I would definitely consider this kinda like buying a cheap lotto ticket. It could be risky, and you might lose your investment, but if its a few bucks, basically ordering a pizza delivery, then you won't feel too bad if it does go sour. I didn't back it, because its just not solid enough in terms of the info that was given, plus, not excited by the greed mechanic. *shrug* And I do understand about the "uneasy" feeling some are saying. But who knows, it could be totally above board and they might release a good classical type rpg. Hard to say.
 
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Yea, I would definitely consider this kinda like buying a cheap lotto ticket. It could be risky, and you might lose your investment, but if its a few bucks, basically ordering a pizza delivery, then you won't feel too bad if it does go sour. I didn't back it, because its just not solid enough in terms of the info that was given, plus, not excited by the greed mechanic. *shrug* And I do understand about the "uneasy" feeling some are saying. But who knows, it could be totally above board and they might release a good classical type rpg. Hard to say.
Once again I agree with you as I have said everything I want to about this game already. I will either get a game in two years, or be short one pizza delivery bill.:nod:
 
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Once again I agree with you as I have said everything I want to about this game already. I will either get a game in two years, or be short one pizza delivery bill.:nod:

I get what you're saying and agree. Losing the money is actually not a big thing, I've backed several projects that never delivered games I wanted to play or any games at all and I don't regret any of them, that just comes with the territory.

The reason I don't regret them is because I gave my money in good faith, and I've had no reason to believe the developers of said games didn't do the best they could with the funds, even if they weren't successful in delivering what they wished.

With this one however, I get the feeling they're not being honest. They claim the game is almost finished, but still show nothing new. Hell, I would probably be a lot less sceptical if they said the game was nowhere near finished and was mainly just a collection of ideas.

I'll gladly back any honest developer with a pitch I find enjoyable. But I never want to support dishonesty, those kind of projects ruins the entire crowdfunding market. SotA is probably the most obvious example of that happening (at least that I know of), but I didn't back that one. So like I said, no regrets so far.

If I'm totally wrong and Black Geyser turns out to be a great game I'll gladly buy it when it's finished instead.
 
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I get what you're saying and agree. Losing the money is actually not a big thing, I've backed several projects that never delivered games I wanted to play or any games at all and I don't regret any of them, that just comes with the territory.

The reason I don't regret them is because I gave my money in good faith, and I've had no reason to believe the developers of said games didn't do the best they could with the funds, even if they weren't successful in delivering what they wished.

With this one however, I get the feeling they're not being honest. They claim the game is almost finished, but still show nothing new. Hell, I would probably be a lot less sceptical if they said the game was nowhere near finished and was mainly just a collection of ideas.

I'll gladly back any honest developer with a pitch I find enjoyable. But I never want to support dishonesty, those kind of projects ruins the entire crowdfunding market. SotA is probably the most obvious example of that happening (at least that I know of), but I didn't back that one. So like I said, no regrets so far.

If I'm totally wrong and Black Geyser turns out to be a great game I'll gladly buy it when it's finished instead.
I understand TomRon. It's just that a few members keep posting the same drivel in every thread about this game. Just read Caddy's hilarious response in the other thread.

There was a little boy who lived in a far away land. Close to the boy's home, there was a tall mountain, always covered in snow at the top. Also at the top of the mountain, there was an ancient monastery where ancient monks lived.

Sometimes, the little boy, as he was riding his tricycle around his yard, would look up at the monastery on the tall mountain and wonder what it was like up there.

One day, when the wind was blowing down off the mountain, the air turned quite cold and the little boy could hear a very strange noise on the wind. It was coming from the monastery! He could not figure out what could possibly be making such a strange noise and he was curious.

So, the little boy made a peanut butter sandwich, hopped on his tricycle and started his ride up to the monastery. It took him hours and hours, but he finally made it to the top. He bravely pounded on the massive door to the monastery and the head monk opened the door.

"Hello, Mr. Monk, sir. Down at my home in the valley below, I heard a very strange noise coming from your monastery. Could you tell me what it is?"

"I'm sorry," replied the head monk, "I can't tell you. You aren't a monk."

Sadly, the little boy got back on his tricycle and rode all the way home, in a very foul and frustrated mood. He really did want to know what was making that noise.

The wind did not blow down off the mountain again until a couple years later. The boy was a bit bigger and stronger now and now rode around town on his bicycle.

As luck would have it, he was out riding when the wind blew down off the mountain, the air turned quite cold, and he heard a very strange noise on the wind. It was coming from the monastery! He could not figure out what could possibly be making such a strange noise and he was curious.

So, the bigger boy made a ham and cheese sandwich, hopped on his bicycle and started his ride up to the monastery. It took him hours, but he finally made it to the top. He pounded on the massive door to the monastery and the head monk opened the door.

"Hey, Mr. Monk. Down at my home in the valley below, I heard a very strange noise coming from your monastery. Could you tell me what it is?"

"I'm sorry," replied the head monk, "I can't tell you. You aren't a monk."

Sadly, the big boy got back on his bicycle and rode all the way home, in a very foul and frustrated mood. He really did want to know what was making that noise.

The wind did not blow down off the mountain again until a couple years later. The boy had grown into a strapping youth now and rode around town on his motorcycle.

As luck would have it, he was out riding when the wind blew down off the mountain, the air turned quite cold, and he heard a very strange noise on the wind. It was coming from the monastery! He could not figure out what could possibly be making such a strange noise and he was curious.

So, the strapping youth grabbed a slice of pizza, hopped on his motorcycle and started his ride up to the monastery. It took him 30 minutes, but he finally made it to the top. He pounded on the massive door to the monastery and the head monk opened the door.

"Yo, Mr. Monk, dude. Down at my home in the valley below, I heard a very strange noise coming from your monastery. Could you tell me what it is?"

"I'm sorry," replied the head monk, "I can't tell you. You aren't a monk."

Sadly, the strapping youth got back on his motorcycle and rode all the way home, in a very foul and frustrated mood. He really did want to know what was making that noise.

The wind did not blow down off the mountain again until a couple years later. The boy was now a young man and often rode around in his new convertible sportscar.

As luck would have it, he was out riding when the wind blew down off the mountain, the air turned quite cold, and he heard a very strange noise on the wind. It was coming from the monastery! He could not figure out what could possibly be making such a strange noise and he was curious.

So, the young man bought a burger at a fast food place, got in his convertible sportscar, and started his ride up to the monastery. It took him 20 minutes, but he finally made it to the top. He pounded on the massive door to the monastery and the head monk opened the door.

"Mr. Monk. Down at my home in the valley below, I heard a very strange noise coming from your monastery. Could you tell me what it is?"

"I'm sorry," replied the head monk, "I can't tell you. You aren't a monk."

Sadly, the young man got back in his convertible sportscar and rode all the way home, in a very foul and frustrated mood. He really did want to know what was making that noise.

That night, he thought and thought about the very strange noise and how he just had to know what caused it. So, he resolved to do something about it the next day.

The next day, he got in his convertible sportscar and raced up the mountain, slammed on his brakes, and skidded to a stop right in front of the massive door to the monastery.

He honked the horn of his convertible sportscar until the head monk finally opened the door.

"Alright, Mr. Monk, I want to know what is making that very strange noise coming from you monastery!"

"I'm sorry," replied the head monk, "I can't tell you. You aren't a monk."

"Well, then can I become a monk?"

"Why certainly! It is quite easy. You must travel the earth and count the number of blades of grass in every field and the number of grains of sand on every beach. When you return with your answer, then you shall be a monk."

So the young man left the monastery and travelled the earth. For years and years he counted the blades of grass and grains of sand, until one day he had finally finished. He made his way slowly back to the monastery and found the head monk.

"Oh, Mr. Monk, I have travelled the earth these past years, counting the blades of grass and grains of sand. I finally know that there are 123,123,123,123,123 blades of grass in the fields and 123,123,123,123,123 grains of sand on the beaches and I would like to become a monk."

So the man became a monk. At last, he would now be able to find out the source of that very strange noise coming from the monastery.

"Mr. Monk, what is the noise coming from the monastery?" asked the new monk.

The head monk replied, "The source is too complicated to describe in words. I am afraid that you must see it for yourself to truly understand it. This key will show you the answer you seek."

"Take this key to the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery. There you will find a long corridor. At the end of the corridor is a door and through the door is the thing that makes the noise."

Well, of course the new monk went immediately to the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery and there he did indeed find the long corridor. He walked down the corridor until he could see the door at the end.

Unfortunately, there were three magical fires that never go out blocking the man from the door. He decided to jump the fires to reach the door. The man made sure the key was secure in his hand, took a running charge at the first fire and leapt!

Over the first fire he flew, but he dropped the key. The man leapt back over the fire, ran all the way back down the long corridor, out of the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery and back to the head monk.

"Oh, Mr. Monk! I am so sorry! I went to the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery, down the long corridor to the door, but there were magical fires and I dropped the key in the first one as I leapt over it."

"Do not worry, for there is another key and you must overcome tests on your way to enlightenment. The second key, however is far, far away in Canada."

The new monk left the monastery and travelled to Canada. It took many years because he had no money, being a monk and all.

Eventually, he arrived in Canada and managed to track down the key to the door. The monk then had to make the return journey equally as painstakingly, but finally he arrived back at the monastery. Down into the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery he went, until he found the long corridor.

The three magical fires were in front of him as he took a running start.

Over the first fire went the monk, key still in hand!

Over the second fire went the monk, key still- RATS!
He had dropped the key in the second fire. The monk leapt back over the second fire, back over the first fire, back down the long corridor he walked and out of the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery. The monk went back to the head monk.

"Oh, Mr. Monk! I am so sorry! I went to the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery, down the long corridor to the door, but there were magical fires and I dropped the key in the second one as I leapt over it."

"Do not worry, for there is one more key and we must all overcome tests on our way to enlightenment. The third key, however is far, far away in Australia."

The monk left the monastery and travelled to Australia. It took many years because he had no money being a monk and all.

Eventually he arrived in Australia and managed to track down the key to the door. The monk then had to make the return journey equally as painstakingly, but finally he arrived back at the monastery. By this time, he was quite an old monk.

Down into the deepest, darkest corner of the coldest, dampest room in the dirtiest, filthiest cavern under the monastery he went, until he found the long corridor. The three magical fires were in front of him as he took a running start.

Over the first fire went the quite old monk, key still in hand!

Over the second fire went the quite old monk, key still in hand!

Over the THIRD fire went the quite old monk, key still in hand!

He had made it! He'd made the jumps and here he was standing outside the door with the answer to his question. Finally, finally, after so many, many, many years of wanting to know what was making the strange noise, he would know. The answer lay through the door in front of him and he could at last be at peace with himself.

Slowly, the quite old monk slid the key into the lock. Turning the key a slight 'click' was to be heard as the lock moved back allowing the quite old monk to open the door. He pushed the door open and stepped inside.

Shock and amazement came over him as he finally realized the answer to his question!

"Do you want me to tell you what it was?"

"I'm sorry, I can't tell you. You aren't a monk."


TLDR: We get it. You and some others won't be backing the Kickstarter.
As for me the worst fraudulent kickstarter was The Mandate.

Link - https://www.reddit.com/r/TheMandate/
 
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Remember Sui generis? The next big thing which was supposed to innovate and renovate the dusted boring rpg genre full of cliches and so forth. :p

Well they released a smaller game called Exanima which has some of the feautures which Sui Generis is supposed to have. It is basicly a dungeon crawl / fighting game. That being said, devs claim to be working still with the main project, but it is a slow burner for sure. In any case intresting to see whether they will actually deliver something meaningfull, but I'm not holding my breath. They may just as well give up at some point.

I won't regret backing it though. Maybe a bit foolish of me for throwing money on it as their promise was definitely much too good to be true, but kickstarters were a new thing back then and I really wanted to give a new team a chance. It was just beer money anyway.

edit: But if i had to do it again...well I would definitely take the beer instead. :D
 
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I can list several games that have so far failed to deliver. The earlier mentioned Mandate is one, Sui Generis another. After Reset, The Bloom, Dungeons of Aledorn, Orion Trail, Graywalkers, Age of Grit, Insomnia. Some of them still have updates and might have a chance of getting finished, most are probably lost in development limbo. Considering how many good games crowdfunding has delivered for my pleasure I can live with those failures though, although I'm more sceptical of lesser known developers these days which is of course a bit sad.

I never thought of the Mandate as a scam, more like a WAY too ambitious project. And I felt that way when I backed it too, but it just sounded so great I couldn't resist pledging on the hope it *might* succeed.
 
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I never thought of the Mandate as a scam, more like a WAY too ambitious project. And I felt that way when I backed it too, but it just sounded so great I couldn't resist pledging on the hope it *might* succeed.
Few updates, bad communication, and wasting a million dollars. It seems the developer never paid the freelance/regular workers either. Just read the reddit link above.
After Reset, The Bloom, Dungeons of Aledorn, Orion Trail, Graywalkers, Age of Grit, Insomnia. Some of them still have updates and might have a chance of getting finished, most are probably lost in development limbo..
I shared some news in the forum about some of those games, but I agree with you.
 
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